EA and DICE have been receiving a lot of criticism for pushing microtransactions in Star Wars Battlefront 2, and now DICE has announced a change to the credit cost of unlocking heroes. "Based on what we've seen in the Trial, this amount will make earning these heroes and achievement, but one that will be accessible for all players". Darth Vader, Luke Skywalker, Chewbacca, Princess Leia, Emperor Palpatine, and Iden Versio found themselves behind a paywall that would have cost players tens of thousands of credits per hero. In a Battlefront 2 subreddit, the official EACommunityTeam response confirms that it takes 40 hours to unlock special Battlefront 2 characters, including Darth Vader and Luke Skywalker.
Star Wars Battlefront II for consoles and PCs, coming November 17, promises more guns, spaceships and areas to explore, plus more playable characters from the Star Wars universe.
So to play as any of the characters/vehicles just above, you'll unfortunately need to purchase them with Credits in the Collection tab of the main menu, before you can spend your in-game Battle Points to play as them. Things are likely to change rather quickly given that EA has the most downvoted Reddit comment of all time regarding this situation, and we'd hate for our review to be an inaccurate reflection of the game.
As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. "So, we're reducing the amount of credits needed to unlock the top heroes by 75 percent". It transpires that in a thinly-veiled effort to encourage players to buy more loot boxes (or "supply crates", as the game calls them, to make them a little more Star Wars-y), heroes and villains such as Darth Vader are locked behind huge amounts of credits. He said the general feedback around the game-covering its campaign, multiplayer, and more-has been "very, very positive".More news: Commission rep issues statement on Conor McGregor 'assault' at Bellator 187
There will be a Reddit AMA on Wednesday featuring leads from the development team where they will answer questions about the current state of the game. You do not encourage horrendous grinding curves that encourage microtransaction boosts to unlock heroes and try to flip it on the community to tell players that grinding for dozens of hours drives "a sense of pride and accomplishment".
In response to this, EA released a statement on Reddit-and it didn't go well, reportedly becoming the most-downvoted comment in the history of Reddit with more than 433,000 downvotes.
This week sees the release of EA's latest entry into the Star Wars video game series with Battlefront II.
When Star Wars Battlefront II launches later this week, most people won't be playing as the iconic figures from the films. Issues range from concerns over the Loot Box system, to EA's own response to the community's uproar over it. Well, it looks like EA and DICE might be listening, kind of.